Projection Mapping
– Spent too long trying out my own methods instead of using the ones i knew worked for the final project
– Should have done more development in a shorter time
– Breakdowns are rushed off an old build
Camera Tracking
– track went relatively well
– model was rushed quickly
– lighting was a serious issue
Modelling
– Extremely rushed
– Didn’t learn enough about the modelling process, needed to learn how to sculpt
– Arnold renderer decided to break when i needed it most. No efficient lighting.
Work Ethic
– Time management
-Needed more connection to the actual work
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