Here is a small video summarising the work gone into building the final grappling hook scene from draft to final.
Creating this scene has taught me a lot more about object tracking due to having created my own prop to use for tracking. Markers need to be clear for the camera to see. and contain the highest level of contrast possible. If using colours stick to red, green or blue to allow for RGB split channels for tracks to be more accurate. Also designing your prop to wield somewhat like your model not only in terms of function but in weight will allow the actor’s movements to flow smoother, allowing for an easier track.
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