Unfortunately, I do not have any footage of the creation of this texture.
The texture of this model split into 3, Steel for the Grappling hook and connectors. Plastic for the wrist mount, and a differentiating colour for the handguard. After that, I added some minor scratches and wear and tear to mainly the plastic and the steel to not only make it look used but also to allow the light to have more to bounce of so it would fit better into the scene I put it into.
The main challenge was the masking as I had combined the whole model together instead of separating each individual component apart. This was something I did not realise till it was too late and did not have time to retexture and render my scenes.